SLAP Collective
SLAP Collective
An artist that makes work about technology.
An artist that makes work with technology.
And a robot.
SLAP Collective are creative director & choreographer Lydia Nutter, creative technologist and composer Jack Sibley, and graphics & motion designer Tim Woodson. Collectively we have a wealth of experience spanning game development, web development, VR development, immersive experiences, spatial audio, live performance and more.
We make work which combines original music, mobile technology and live performance, with bright colours, noise and humour. Using these tools we are building a bold and lively body of work that lives between the screen and IRL, inviting audiences to not just watch or listen, but to touch, move and co-create.
SLAP’s work has been commissioned by Compass Live Art, Make It York, Leeds 2023 and The Place, and supported by Arts Council England and XR Stories. Recent projects include Crescengo (2024), a location-based musical game for families exploring a public art trail in York, and ALT+R (2024), an immersive digital wellness spa that playfully critiques online self-care culture. In 2025, we will premiere Bored on the Ward, a music-making game co-created with Theatre Company Blah Blah Blah and Calderdale Royal Hospital.
Alongside our core creative projects we support independent artists, creatives and arts organisations by sharing our skills and expertise in digital communications and digital audio production.
Core Collective
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Lydia Nutter
CREATIVE DIRECTOR
Performer, producer and digital marketer. Dedicated full time Cat Mum. Loves an aerobics class. Spends a lot of time on the internet.
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Jack the Robot
CREATIVE TECHNOLOGIST
Composer, sound designer and all around tech genius. Sings old songs in new ways. Knits colourful things. Has a love/hate relationship with his computer.
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Tim Woodson
MOTION DESIGN
Graphics guy. Loves a spreadsheet. Enjoys breaking folk music in his spare time.